Quake ii graphics mod5/30/2023 ![]() ![]() "Quake II RTX demonstrates the possibilities of ray tracing, and offers a glimpse at the future of gaming, with realistic real-time lighting, shadows and effects." "We’re massive fans of the original, and even-bigger fans of technology, so when presented with the opportunity to remaster a classic game with all that ray tracing can offer, we jumped at the chance," Nvidia wrote on its official blog. How did this come together? It's the work of a bunch of fans, basically. The game's source code will also be posted to GitHub so that others can tweak it to their liking or use the same code to ray trace Quake 2 modes and other total conversion options. What's more, if you already have a copy of Quake 2, you can play through the game in its entirety and go up against others in multiplayer. Nvidia announced that its Quake 2 RTX ray-traced remaster of the classic shooter is finally getting a release date in June, meaning now's the perfect time to kit out you computer, grab a great new gaming mouse and keyboard, and get ready to frag.įor players with a GeForce RTX graphics card or other hardware capable of supporting the graphical pull the game will take on your computer, you can grab the first three levels of the game for free, complete with path-traced graphics and a suite of other enhancements that will make your return to the world of Quake that much sweeter. The Portal conversion will be freely available to owners of the game on PC in November.Looking to jump into Quake 2? The next time you play it, the game will have had a considerable overhaul, with Quake 2 RTX on the horizon. Remix has already proven helpful in adding improved textures and DLSS 3 (or DLSS 2) to The Elder Scrolls III: Morrowind and the original Mount & Blade. The company hopes more modders will use its new toolset to add ray tracing and other features to forward-rendered DirectX 8 and DirectX 9 titles. For those without DLSS, running the game at retro resolutions helps with performance.Īnother classic first-person game receiving ray tracing this year is Portal, courtesy of Nvidia and its new RTX Remix pipeline. Those who initially passed on it because they don't own RTX cards may want to try it. Tsyrendashiev has since updated the Doom mod to support AMD GPUs. He also has one available for Serious Sam. In April, he released a conversion for the original Doom. This mod is the third ray-tracing upgrade for a classic FPS that Tsyrendashiev unveiled this year. Players with RTX graphics cards should install DLSS 2.0 by downloading the dll file and unzipping the RayTracedGL1-DLSS zip file into the same folder as vkQuake. Make sure to overwrite the old cfg file with a new one. To manually install on non-Steam editions, copy the game's PAK files and music folder into a new folder called "id1," located in the same directory as the vkQuake executable. Users installing the Steam edition of Quake can quickly apply the mod by downloading and unzipping its archive and then running the vkQuake executable, which should automatically detect the Steam folder. ![]() Tsyrendashiev based his project on vkQuake -a Vulkan conversion of QuakeSpasm. The new Quake mod is available on Tsyrendashiev's GitHub and works with the original 1996 release and 2021 remaster. The mod's initial reveal was a surprise addition to a trailer announcing a delay on the Half-Life 1 path tracing project in January. Sultim "sultim_t" Tsyrendashiev is back, adding real-time path tracing to id Software's 1996 classic Quake. ![]() A prolific modder has now released a conversion to fill that gap, while asking fans to wait a little longer for another highly-anticipated project. Cool stuff: After Nvidia added ray tracing to Quake II, many wondered why no one brought the feature to its predecessor. ![]()
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